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Using python on mac minecraft
Using python on mac minecraft






At this point, I'm pretty sure that there must be some distinction in the kind of input that I'm giving the computer. I wasn't particularly surprised that the last one didn't work, but I think I'm running out of ways to try and bypass whatever is making Minecraft not take my python-mouse input. Pyautogui.keyDown('8') # up in mouse keys Print(": Make sure mouse keys is on! (press option 5 times if shortcut is enabled)") # mouse keys is an accessibility feature on mac that controls the mouse with the keyboard I even tried using mouse keys (mac's mouse-moving accessibility feature that lets you control the mouse with only keys) along with pyautogui.

using python on mac minecraft

Either way, I'm not using the right interface for this game, and I need something that can bypass Minecraft's interesting mouse controls to get the movement that I want. I then thought that, somehow, Minecraft was sucking up all the simulated mouse movements on it's own. It says "Global event hook on all mice devices (captures events regardless of focus)". I was sad on learning this because of the description on the Github page. Up = Ĭurr_pos = Quartz.CGEventGetLocation( Quartz.CGEventCreate(None) )Īnd the python mouse library is outdated: the error showed that it will only run on Darwin (I'm on macOS High Sierra). Quartz doesn't do anything at all: import Quartzĭown = The pynput library had the same weird result as pyautogui: from pynput.mouse import Controller Doing this will jerk the player's view to where the program supposedly moved it to, before continuing to follow your current mouse movements. Each library does something different, too.įor example, pyautogui doesn't do anything until you move the mouse manually after the script has finished. Typically this requires the movement of the mouse, but every single mouse movement simulating python3 library that I've tried doesn't move the player's head in-game.

#Using python on mac minecraft mods

No APIs, no Java mods to the game environment All in all, I'm trying to programmatically -and externally- control the Minecraft player's orientation.






Using python on mac minecraft